Last updated: June 21, 2025
End User License Agreement
This End User License Agreement (“EULA” or “Agreement”) is a legally binding contract between you, the End User (“You” or “Player”), and Oriented Pain Studio (“Oriented Pain Studio,” “We,” “Us,” or “Our”). This Agreement governs your use of the game “Ancient World Online” (the “Game”), including all associated software, content, features, services, and any updates, patches, or expansions thereto (collectively, the “Services”).
This End User License Agreement (“EULA” or “Agreement”) is a legally binding contract between you, the End User (“You” or “Player”), and Oriented Pain Studio (“Oriented Pain Studio,” “We,” “Us,” or “Our”). This Agreement governs your use of the game “Ancient World Online” (the “Game”), including all associated software, content, features, services, and any updates, patches, or expansions thereto (collectively, the “Services”).
IMPORTANT: BY ACCESSING, INSTALLING, DOWNLOADING, COPYING, OR OTHERWISE USING THE GAME OR ANY OF THE SERVICES, YOU AGREE TO BE BOUND BY ALL THE TERMS AND CONDITIONS OF THIS EULA. IF YOU DO NOT AGREE TO ALL THE TERMS AND CONDITIONS OF THIS EULA, YOU ARE NOT PERMITTED TO INSTALL, COPY, OR USE THE GAME OR ANY RELATED SERVICES. THE GAME AND SERVICES ARE LICENSED, NOT SOLD, TO YOU.
This EULA is part of a broader set of legal documents that govern your relationship with Oriented Pain Studio, including our Terms of Service, Privacy Policy, and any other applicable policies or guidelines, all of which are incorporated herein by reference. In the event of any conflict between this EULA and the Terms of Service, the Terms of Service shall prevail.
1. License Grant and Restrictions
1.1. Limited License
Subject to your agreement to and continued compliance with the terms and conditions of this EULA and our Terms of Service, Oriented Pain Studio hereby grants you a limited, non-exclusive, non-transferable, non-sublicensable, and revocable license to:
Download, install, and use the Game Client on a compatible device owned or legitimately controlled by you.
Access and use the Services solely for your personal, non-commercial entertainment purposes.
This license does not grant you any title or ownership in the Game or Services. All rights not expressly granted to you in this Agreement are reserved by Oriented Pain Studio and its licensors.
1.2. License Restrictions and Prohibited Actions
You agree that you will not, directly or indirectly, do or attempt to do any of the following with respect to the Game or Services:
Commercial Use: Use the Game or Services for any commercial purpose without explicit prior written authorization from Oriented Pain Studio. This includes, but is not limited to, selling in-game items or currency for real-world money, operating cyber cafes featuring the Game, or using Game content for promotional activities.
Reverse Engineering and Modification: Decompile, disassemble, reverse engineer, adapt, reproduce, or create derivative works based on the Game’s software, code, or any portion thereof, except as expressly permitted by applicable law.
Unauthorized Software and Cheating: Use, create, or distribute cheats, bots, hacks, mods, automation software, or any other unauthorized third-party programs or hardware designed to modify gameplay or confer an unfair advantage.
Interference and Disruption: Take actions that impose an unreasonable or disproportionately large load on the online network infrastructure, or that could damage, disable, overburden, or impair any services provided. This includes slandering, spamming, or engaging in behavior that negatively impacts the community or other users.
Intellectual Property Tampering: Remove, modify, deface, or circumvent any copyright, trademark, or other proprietary notices or labels contained on or within the Game or its materials.
Account Sharing/Transfer: Share, sell, transfer, or allow any other person to access your account or login credentials.
Illegal Activities: Engage in or promote any unlawful acts in connection with the Game or Services.
Any use of the Game or Services in violation of these limitations is considered an infringement of Oriented Pain Studio’s copyrights and a breach of this Agreement, which may result in immediate termination of your license and account.
2. Ownership and Intellectual Property (IP) Rights
Oriented Pain Studio and its licensors retain all rights, title, and interest in and to the Game and Services, including all associated intellectual property rights. This includes, but is not limited to, the computer code, underlying structure, ideas, algorithms, visual elements (artwork, character designs, animations, UI/UX), sound design, musical compositions, narrative content (scripts, story arcs, dialogues), character names, game mechanics, and the overall “look and feel” of the Game.
The Game and Services are protected by copyright laws, trademark laws, international copyright treaties, and other intellectual property laws and treaties. While copyright protection automatically exists upon creation, Oriented Pain Studio may register its copyrights and trademarks with relevant authorities to provide stronger legal backing and enforcement capabilities.
You acknowledge that through your downloading, installing, copying, or use of the Game or Services, you do not acquire any ownership rights to the Game or Services. All rights not expressly granted to you in this Agreement are reserved by Oriented Pain Studio.
3. Virtual Content, Game Currency, and Monetization
3.1. Virtual Content and Game Currency
You acknowledge and agree that you do not “own” any virtual content (e.g., characters, skins, emotes, items, or in-game currency) within Ancient World Online. Instead, you acquire a limited, non-transferable license to access and use such virtual content within the Game, subject to the terms of this EULA and our Terms of Service.
Virtual content has no monetary value and cannot be transferred, sold, exchanged, or redeemed for real-world currency, goods, or services outside of the Game. Oriented Pain Studio reserves the right to manage, regulate, control, modify, suspend, or delete virtual content, characters, or game currency at any time, for any reason or no reason, with or without notice or liability to you, to improve services or balance the game economy.
3.2. Monetization Model
Ancient World Online employs a mixed monetization model designed to provide diversified revenue generation and cater to a broad player base, while ensuring a fair and engaging experience. This model includes:
One-time Game Purchase: Players will purchase the base game once. This purchase includes a complimentary one-month subscription to Ancient World Online.
Game Map Expansions (DLC): Additional game content, such as new maps, quests, and storylines, will be available for purchase as downloadable content (DLC).
Mandatory Subscription: After the initial free month included with the base game, a mandatory subscription will be required to continue playing Ancient World Online. This subscription provides ongoing access to the game world and its evolving content.
Optional In-App Purchases (Cosmetics): Players will have the option to purchase cosmetic items within the game. These items are purely aesthetic and will not provide any gameplay advantages or “pay-to-win” mechanics, ensuring a fair competitive environment.
Oriented Pain Studio is committed to transparency in its monetization practices. All prices for virtual content and subscriptions will be clearly displayed, and we will strive to avoid confusing conversion rates or manipulative practices that might encourage over-spending, aligning with evolving consumer protection guidelines.
4. Account Management and Termination
4.1. Account Creation and Security
To create an account for Ancient World Online, you must be of legal adult age in your country of residence, or possess verifiable parental or legal guardian consent if you are a minor. You are required to provide accurate and complete personal information during the registration process and keep this information updated.
You are solely responsible for maintaining the confidentiality of your login credentials (username, password, etc.) and for all activities conducted through your account. You must promptly notify Oriented Pain Studio of any suspected unauthorized account access, loss, theft, or unauthorized use or disclosure of your login credentials or payment information.
4.2. Account Termination
Oriented Pain Studio reserves the right to suspend, restrict, or terminate your account and access to the Services, with or without notice, for any reason, including but not limited to:
Breach of this EULA, our Terms of Service, or any other applicable policies (including the Code of Conduct).
Unauthorized use of payment methods or fraudulent transactions.
Prolonged periods of account inactivity, typically with prior notice.
When such action is deemed to be in the best interest of the Game community or Services.
If required by law or a governmental authority.
Upon termination, you will lose access to your account, all associated data, virtual content, game rankings, scores, and trophies. Unless otherwise required by applicable law, no refunds will be issued for purchased items, unused virtual currency balances, or remaining subscription periods, and termination is generally irreversible.
5. User Rules and Code of Conduct
Your use of Ancient World Online and its Services is governed by our comprehensive Code of Conduct, which is incorporated into our Terms of Service and this EULA. The Code of Conduct outlines acceptable behavior and content, fostering a positive, respectful, and inclusive environment for all players. You agree to abide by these rules at all times.
Violations of the Code of Conduct may lead to disciplinary actions, including warnings, temporary restrictions (e.g., virtual jail, communication bans), permanent account suspension or termination, and even hardware bans. Oriented Pain Studio encourages players to report violations through official in-game tools or customer support channels.
6. User-Generated Content (UGC)
The Services may allow you to create, upload, submit, transmit, or otherwise make available user-generated content (“UGC”), such as text, messages, screenshots, videos, custom avatars, or modifications (mods).
By submitting UGC, you grant Oriented Pain Studio a worldwide, perpetual, irrevocable, sublicenseable, non-exclusive, and royalty-free right and license to use, reproduce, distribute, modify, adapt, prepare derivative works based on, publicly perform, publicly display, make, have made, use, sell, offer to sell, import, and otherwise exploit your UGC for the purpose of providing and promoting the Services, without any compensation or attribution to you. You also waive any moral rights you may have in your UGC to the maximum extent permitted by applicable law.
You represent and warrant that your UGC does not violate applicable laws or infringe upon the rights of third parties, including intellectual property or privacy, publicity, or moral rights. You bear sole liability for the content you create and share. Oriented Pain Studio reserves the right to suppress, block, hide, remove, or delete any UGC at its discretion, and may report illegal UGC to relevant authorities.
7. Updates, Patches, and Game Modifications
Oriented Pain Studio reserves the right to change, modify, suspend, discontinue, substitute, replace, or limit access to any aspect of the Game or Services at any time, with or without notice or liability to you.
You consent to Oriented Pain Studio providing and applying patches, updates, or upgrades to the Game remotely and automatically. You acknowledge that these may be necessary to continue using the Game or Services, and that your use of the Game or Services does not confer on you any interest, monetary or otherwise, in any aspect or feature of the Game or Services, including any in-game rewards, achievements, character levels, or character data. You also acknowledge that any character data, game progress, game customization, or other data related to your use of the Game or Services may cease to be available to you at any time without notice from Oriented Pain Studio, including without limitation after a patch, update, or upgrade is applied.
Oriented Pain Studio does not have any maintenance or support obligations with respect to the Game or Services beyond what is explicitly stated in our Player Support policies.
8. Privacy Policy and Data Protection
Oriented Pain Studio is committed to protecting your privacy. Our collection, use, and disclosure of personal information in connection with Ancient World Online are governed by our separate Privacy Policy. By accepting this EULA, you acknowledge that you have read and agree to our Privacy Policy, which is incorporated into this Agreement by reference.
We adhere to strict age-gating mechanisms and parental consent requirements, particularly for users under 13, in compliance with laws like COPPA.
9. Dispute Resolution
To ensure efficient and fair resolution of disputes, this section outlines the process for handling conflicts between you and Oriented Pain Studio.
9.1. Informal Resolution
Most concerns can be resolved quickly and to the player’s satisfaction by contacting our Player Support. We encourage you to first attempt to resolve any issues directly with our Player Support team before pursuing more formal dispute resolution mechanisms.
9.2. Binding Individual Arbitration and Class Action Waiver
FOR USERS RESIDING IN THE UNITED STATES (AND OTHER JURISDICTIONS THAT PERMIT CLASS ACTIONS OR OTHER COLLECTIVE DISPUTES, UNLESS OTHERWISE SPECIFIED BY LOCAL LAW):
Any dispute, claim, or controversy arising out of or relating to this EULA, the Game, or the Services (excluding claims for injunctive or other equitable relief as set forth below) will be resolved by binding individual arbitration, rather than in court. This means you and Oriented Pain Studio are each waiving the right to a trial by jury or to participate in a class action or representative lawsuit.
Opt-Out Right: You may opt out of this binding individual arbitration and class action waiver provision by sending a written opt-out notice to Oriented Pain Studio within 30 days of your first acceptance of this EULA. The opt-out notice must include your name, address, and a clear statement that you wish to opt out of the arbitration and class action waiver.
Arbitration Procedures: The arbitration will be administered by a neutral arbitrator in accordance with the rules of a recognized arbitration association (e.g., American Arbitration Association or JAMS). The arbitrator’s decision will be final and binding, and judgment on the award rendered by the arbitrator may be entered in any court having jurisdiction thereof.
Class Action Waiver: You agree that any arbitration or proceeding will be limited to the dispute between Oriented Pain Studio and you individually. To the full extent permitted by law, you agree that (i) no arbitration or proceeding shall be joined with any other; (ii) there is no right or authority for any dispute to be arbitrated on a class-action basis or to utilize class action procedures; and (iii) there is no right or authority for any dispute to be brought in a purported representative capacity on behalf of the general public or any other persons.
9.3. Governing Law and Jurisdiction
This EULA and any disputes arising out of or related to it will be governed by and construed in accordance with the laws of, without regard to its conflict of law principles.
Notwithstanding the binding arbitration provision, Oriented Pain Studio shall be entitled to seek injunctive relief, specific performance, or other equitable remedies in any court of competent jurisdiction for any actual or threatened breach of Sections 1 (License Grant and Restrictions) or 2 (Ownership and Intellectual Property Rights) of this Agreement, in addition to any other remedies available under applicable law.
10. Disclaimers and Limitation of Liability
10.1. Disclaimer of Warranties
THE GAME AND SERVICES ARE PROVIDED “AS IS” AND “AS AVAILABLE,” WITH ALL FAULTS AND WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED. ORIENTED PAIN STUDIO EXPLICITLY DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OF CONDITION, UNINTERRUPTED USE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT. NO ORAL OR WRITTEN ADVICE OR INFORMATION GIVEN BY ORIENTED PAIN STUDIO OR ANY OF ITS AUTHORIZED REPRESENTATIVES SHALL CREATE A WARRANTY OR IN ANY WAY INCREASE THE SCOPE OF THIS DISCLAIMER.
Oriented Pain Studio does not warrant that the Game or Services will be error-free, fully compatible with all systems, or meet your specific requirements. You are aware and agree that your use of the Game and Services is at your sole risk.
10.2. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL ORIENTED PAIN STUDIO, ITS AFFILIATES, LICENSORS, OR SERVICE PROVIDERS BE LIABLE FOR ANY LOSS, HARM, OR DAMAGE SUFFERED IN CONNECTION WITH THE GAME OR SERVICES. THIS INCLUDES, BUT IS NOT LIMITED TO, ANY DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, SPECIAL, PUNITIVE, OR EXEMPLARY DAMAGES, SUCH AS LOST PROFITS, LOSS OF DATA, LOSS OF GOODWILL, DAMAGE TO HARDWARE OR SOFTWARE, OR BUSINESS INTERRUPTION, EVEN IF ORIENTED PAIN STUDIO HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
IN NO EVENT SHALL ORIENTED PAIN STUDIO’S TOTAL AGGREGATE LIABILITY TO YOU FOR ALL DAMAGES, LOSSES, AND CAUSES OF ACTION (WHETHER IN CONTRACT, TORT, INCLUDING NEGLIGENCE, OR OTHERWISE) EXCEED THE TOTAL AMOUNTS PAID BY YOU TO ORIENTED PAIN STUDIO FOR THE GAME AND SERVICES IN THE TWELVE (12) MONTHS IMMEDIATELY PRECEDING THE DATE OF THE CLAIM.
Some jurisdictions do not allow the exclusion or limitation of incidental or consequential damages, so the above limitations or exclusions may not apply to you. In such jurisdictions, Oriented Pain Studio’s liability will be limited to the maximum extent permitted by law.
11. Third-Party Platform Terms
Ancient World Online will be published on third-party platforms such as Steam and Epic Games Store. Your access to and use of the Game and Services through these platforms is also subject to the respective terms of service, user agreements, and developer guidelines of those platforms (e.g., the Steam Subscriber Agreement, Epic Games Store EULA) (collectively, “Platform Terms”).
You acknowledge and agree that:
This EULA is a contract solely between you and Oriented Pain Studio, and not with the third-party platform. The third-party platform is not responsible for the Game or Services, nor for providing any maintenance or support services for them.
Your use of the Game and Services through these platforms is conditioned upon your compliance with both this EULA and the applicable Platform Terms. Any violation of the Platform Terms may also be considered a violation of this EULA.
In the event of any conflict between this EULA and the Platform Terms, the Platform Terms shall generally control with respect to your use of the Game and Services through that specific platform.
The third-party platforms may have their own policies regarding content guidelines, monetization, purchases, refunds, account termination, technical requirements, privacy, and dispute resolution that apply to transactions or interactions occurring on their services, and these policies may apply in addition to or in lieu of certain provisions of this EULA.
The third-party platforms (and their subsidiaries) are third-party beneficiaries of this EULA, and upon your acceptance of this EULA, the platforms will have the right (and will be deemed to have accepted the right) to enforce this EULA against you as a third-party beneficiary thereof.
Oriented Pain Studio will ensure that its policies and the Game’s features are developed with these third-party platform requirements in mind to facilitate smooth distribution and a consistent player experience across all channels.
12. General Provisions
Entire Agreement: This EULA, together with our Terms of Service, Privacy Policy, and any other incorporated policies, constitutes the entire agreement between you and Oriented Pain Studio regarding the use of the Game and Services.
Severability: If any provision of this EULA is found to be unlawful, void, or for any reason unenforceable, then that provision will be deemed severable from this EULA and will not affect the validity and enforceability of any remaining provisions.
No Waiver: Any failure by Oriented Pain Studio to exercise or enforce any right or provision of this EULA shall not constitute a waiver of such right or provision.
Assignment: Oriented Pain Studio may assign its rights and obligations under this EULA to any third party without your consent. You may not assign your rights or obligations under this EULA without our prior written consent.
Changes to this EULA: Oriented Pain Studio reserves the right to update or modify this EULA at any time. We will notify you of any material changes by posting the updated EULA on our website or through in-game notifications. Your continued use of the Game or Services after such notification constitutes your acceptance of the revised EULA.
By clicking “I ACCEPT” or by installing, copying, or using Ancient World Online, you acknowledge that you have read, understood, and agree to be bound by the terms and conditions of this End User License Agreement.
